![Five human silhouettes climbing and standing on a giant brain](/sites/default/files/styles/medium/public/U%20Waterloo_Centre%20for%20Theoretical%20Neuroscience_Eliasmith_People_brain_0.png?itok=yHogzBCE)
Showing 11 - 20 of 61 results
University of Waterloo
Computational and mathematical modelling of the brain and brain function.
Ontario Tech University (University of Ontario Institute of Technology)
Research on hate, bias and extremism, including standards, policy-making and policy review
Ontario Tech University (University of Ontario Institute of Technology)
Research, development and testing of clean energy systems including hydrogen thermochemical, electrochemical, and solar-based systems
Image
![SickKids](/sites/default/files/styles/large/public/logo/sk_pms_web_7.jpg?itok=92dHuop8)
The Hospital for Sick Children
Research studies of both healthy children and children with long-term health issues and/or disabilities
Image
![University of Waterloo](/sites/default/files/styles/large/public/2017-11/universityofwaterloo_logo_horiz_rgb_0_1.png?itok=j8mI-aUq)
University of Waterloo
Studies impacts of technology on society, culture, and the human condition.
Image
![OntarioTech Science](/sites/default/files/styles/large/public/2023-09/sciencelogo.jpg?itok=4nGKN4u_)
Ontario Tech University (University of Ontario Institute of Technology)
Conducts synthesis and evaluation of chemically-modified nucleic acids.
Image
Ontario Tech University (University of Ontario Institute of Technology)
Research on the cognitive and social development of children and adolescents, and on their involvement in the legal system.
Ontario Tech University (University of Ontario Institute of Technology)
Research on Human-Computer Interaction (HCI) and embodied technologies, digital culture, digital humanities, digital archiving, and futurism
University of Waterloo
The group develops analytical chemistry sample preparation and methods.
Ontario Tech University (University of Ontario Institute of Technology)
Research on human-computer-human interactions, that is, human to human interactions as mediated by digital technologies