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Showing 1 - 10 of 26 results
University of Toronto
Research on all aspects of digital media, including human-computer interaction, usability, computer graphics, computer animation, visualization, virtual reality, augmented reality, computational fabrication, computational photography, and sketch-based modelling.
Collège La Cité
Application of artificial intelligence in various fields and in the development of prototypes (machining, 3D printing and electronics).
McGill University
Interdisciplinary research on music, media and sound.
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University of Toronto
The Centre for Learning, Social Economy and Work (CLSEW) is an umbrella organization for research on the social economy and on work more generally, including volunteering.
The Northern Alberta Institute of Technology (NAIT)
Applied research and project development that deliver a new product, an improved service, or a more efficient process through prototyping activities.
University of Toronto
Supports a community of scholars, students and technology designers in the study of technology enhanced learning across formal and informal environments.
University of Toronto
Global multi-sited ethnographies using theatre-based, participatory, and digital research methods to examine youth civic engagement and drama pedagogy.
University of Toronto
Driver behaviour research; driver distraction mitigation; statistical modelling of crash data; on-road and driving simulator studies
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Ontario College of Art and Design University (OCAD University)
Advancing the inclusive design of emerging technology systems and practices, to enable the participation of the full diversity of users with respect to ability, language, age, gender, culture and other forms of human difference.
University of Toronto
Research on local and regional economic development and innovation, urban economic development and social inclusion, civic engagement